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Radiante

1.0.0-beta.1

Hardware ray tracing for Minecraft 26.3, running on the game's own Vulkan renderer.

Built on PrismRT, its own renderer, which shares the Vulkan device Minecraft already creates instead of opening a second one beside it. Path-traced light, shadows and global illumination, a physically based sky, LabPBR materials, FSR built in with DLSS and XeSS as in-game downloads, and frame generation. Windows and Linux, client-side only.

Loaders
Fabric, NeoForge, Forge
Minecraft
26.3
Java
25
Platform
Windows · Linux
Radiante with DLSS Quality: forest and river in sunlight

Ray tracing off and on

The same view with vanilla lighting and with Radiante.
On (DLSS Quality)Off (vanilla)Off (vanilla)On (DLSS Quality)

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A coast at noon with ray traced water reflectionsForest and river at noonA neon city at night lit by block lightsCampfire smoke particlesA jungle canopy from above

Radiante began as a fork of Radiance and MCVR by LJIONG and Interstellarss.