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Coming SoonWinUI 3GameInputViGEmHidSharp

InputMapper

Controller profiles and virtual output for Windows

A WinUI 3 utility for detecting physical controllers, tuning profiles, mapping input, and optionally emulating virtual Xbox 360 or DualShock 4 controllers.

WindowsComing Soon
InputMapper

InputMapper

Coming Soon

Broad Controller Support

Profiles and Tuning

Touchpad Utilities

App Rules

Core Features

Broad Controller Support

Supports DualSense, DualShock 4, Xbox One, Nintendo Switch Pro, and Steam Controller paths.

Profiles and Tuning

Tune deadzones, sensitivity, triggers, LEDs, mute behavior, and per-controller layout details.

Touchpad Utilities

Touchpad mouse mode, media mode, and gesture behaviors for supported controllers.

App Rules

Create per-application rules that force disabled, Xbox 360, or DualShock 4 virtual output.

Workflow

01

Connect a Controller

InputMapper detects supported hardware through GameInput, XInput, Sony/Nintendo HID, and Steam paths.

02

Choose a Profile

Apply tuning, mappings, LED settings, touchpad behavior, and app-specific rules from one Windows interface.

03

Emulate When Needed

Use ViGEm virtual output for Xbox 360 or DualShock 4 compatibility in games that need it.

Platforms

Windows

Windows

Coming Soon

Built for Windows 10 version 19041 or later with WinUI 3, Windows App SDK 1.8, .NET 10, GameInput, HidSharp, NAudio, and ViGEm.

Release Status

This page is ready to present the app while the public release is being prepared.